Enchant Weapon: Might
- Set
- Crafted / Holiday Warlords (9)
- Collector number
- 4
- Rarity
- e
- Type
- Ability
- Cost
- 2
- Faction
- Neutral
- Class
- classless
Enchanting Profession, Craft Essence
Attach to target friendly weapon. As this ability enters play, choose one: Crusader, Fiery, or Slayer.
Ongoing -
Crusader: When damage is dealt with attached weapon, its controller's hero heals that much damage from itself.
Fiery: When damage is dealt with attached weapon, its controller's hero deals 1 fire damage to each opposing hero and ally.
Slayer: Attached weapon has Assault 2 and its controller pays (2) less to strike with it.
When attached weapon leaves play, you may pay (1). If you do, put this card from its owner's graveyard into their hand.
Attach to target friendly weapon. As this ability enters play, choose one: Crusader, Fiery, or Slayer.
Ongoing -
Crusader: When damage is dealt with attached weapon, its controller's hero heals that much damage from itself.
Fiery: When damage is dealt with attached weapon, its controller's hero deals 1 fire damage to each opposing hero and ally.
Slayer: Attached weapon has Assault 2 and its controller pays (2) less to strike with it.
When attached weapon leaves play, you may pay (1). If you do, put this card from its owner's graveyard into their hand.
Plain-text transcription
Enchanting Profession, Craft Essence Attach to target friendly weapon. As this ability enters play, choose one: Crusader, Fiery, or Slayer. Ongoing - Crusader: When damage is dealt with attached weapon, its controller's hero heals that much damage from itself. Fiery: When damage is dealt with attached weapon, its controller's hero deals 1 fire damage to each opposing hero and ally. Slayer: Attached weapon has Assault 2 and its controller pays (2) less to strike with it. When attached weapon leaves play, you may pay (1). If you do, put this card from its owner's graveyard into their hand.
- Legal in Core
- Yes
- Legal in Classic
- Yes
- Legal in Contemporary
- Yes