Enchant Equipment: Protection
- Set
- Crafted / Holiday Warlords (9)
- Collector number
- 3
- Rarity
- e
- Type
- Ability
- Cost
- 2
- Faction
- Neutral
- Class
- classless
Enchanting Profession, Craft Essence
Attach to target friendly armor or weapon. As this ability enters play, choose one: Constitution, Dodge, or Resistance.
Ongoing -
Constitution: Attached card's controller's hero has +5 health and Protector.
Dodge: Attached card has "(T): Prevent the next 3 damage that would be dealt to this card's controller's hero this turn."
Resistance: If attached card's controller's hero would be dealt magical damage, prevent 1 of it.
When attached card leaves play, you may pay (1). If you do, put this card from its owner's graveyard into their hand.
Attach to target friendly armor or weapon. As this ability enters play, choose one: Constitution, Dodge, or Resistance.
Ongoing -
Constitution: Attached card's controller's hero has +5 health and Protector.
Dodge: Attached card has "(T): Prevent the next 3 damage that would be dealt to this card's controller's hero this turn."
Resistance: If attached card's controller's hero would be dealt magical damage, prevent 1 of it.
When attached card leaves play, you may pay (1). If you do, put this card from its owner's graveyard into their hand.
Plain-text transcription
Enchanting Profession, Craft Essence Attach to target friendly armor or weapon. As this ability enters play, choose one: Constitution, Dodge, or Resistance. Ongoing - Constitution: Attached card's controller's hero has +5 health and Protector. Dodge: Attached card has "(T): Prevent the next 3 damage that would be dealt to this card's controller's hero this turn." Resistance: If attached card's controller's hero would be dealt magical damage, prevent 1 of it. When attached card leaves play, you may pay (1). If you do, put this card from its owner's graveyard into their hand.
- Legal in Core
- Yes
- Legal in Classic
- Yes
- Legal in Contemporary
- Yes