The Four Horsemen
- Set
- Naxxramas Raid
- Collector number
- 13
- Rarity
- r
- Type
- Hero
- Health
- 0
- Faction
- Neutral
- Class
- classless
Immune
At the start of your turn, the raid leader flips a Horseman face down.
Each Horseman can't leave play unless all four have fatal damage.
When a Horseman is dealt fatal damage, flip this card face down.
BACK: Immune
At the start of your turn, the raid leader flips a Horseman face down.
Each Horseman can't leave play unless all four have fatal damage.
Each Horsemen has 0 [ATK] and can't gain ATK while it has fatal damage.
When all four Horsemen leave play, destroy this card
At the start of your turn, the raid leader flips a Horseman face down.
Each Horseman can't leave play unless all four have fatal damage.
When a Horseman is dealt fatal damage, flip this card face down.
BACK: Immune
At the start of your turn, the raid leader flips a Horseman face down.
Each Horseman can't leave play unless all four have fatal damage.
Each Horsemen has 0 [ATK] and can't gain ATK while it has fatal damage.
When all four Horsemen leave play, destroy this card
Plain-text transcription
Immune At the start of your turn, the raid leader flips a Horseman face down. Each Horseman can't leave play unless all four have fatal damage. When a Horseman is dealt fatal damage, flip this card face down. BACK: Immune At the start of your turn, the raid leader flips a Horseman face down. Each Horseman can't leave play unless all four have fatal damage. Each Horsemen has 0 [ATK] and can't gain ATK while it has fatal damage. When all four Horsemen leave play, destroy this card
- Legal in Core
- No
- Legal in Classic
- No
- Legal in Contemporary
- No
Back face
the_four_horsemen__backside
- Faction
- Neutral
- Class
- classless