Supremus
- Set
- Black Temple
- Collector number
- 2
- Rarity
- r
- Type
- Hero
- Cost
- 5
- Health
- 6
- Faction
- Neutral
- Class
- classless
- Race
- Demon
- Talent
- Traitor
Supremus has +2 ATK while attacking.
When Supremus deals combat damage to a hero or ally, he may also deal that much melee damage to another target hero or ally.
At the end of your turn, flip Supremus.
When Supremus deals combat damage to a hero or ally, he may also deal that much melee damage to another target hero or ally.
At the end of your turn, flip Supremus.
Plain-text transcription
Supremus has +2 ATK while attacking. When Supremus deals combat damage to a hero or ally, he may also deal that much melee damage to another target hero or ally. At the end of your turn, flip Supremus.
- Legal in Core
- No
- Legal in Classic
- No
- Legal in Contemporary
- No
Back face
Supremus
- Type
- Hero
- Health
- 6
- Faction
- Neutral
- Class
- classless
- Race
- Demon
Supremus has +2 ATK while attacking.
When Supremus deals combat damage to a hero or ally, he may also deal that much melee damage to another target hero or ally.
At the end of your turn, flip Supremus.
BACK: At the start of your turn, choose a random opponent, and Supremus deals 2 fire damage to each hero and ally in his party.
At the end of your turn, flip Supremus.
When Supremus deals combat damage to a hero or ally, he may also deal that much melee damage to another target hero or ally.
At the end of your turn, flip Supremus.
BACK: At the start of your turn, choose a random opponent, and Supremus deals 2 fire damage to each hero and ally in his party.
At the end of your turn, flip Supremus.
Plain-text transcription
Supremus has +2 ATK while attacking. When Supremus deals combat damage to a hero or ally, he may also deal that much melee damage to another target hero or ally. At the end of your turn, flip Supremus. BACK: At the start of your turn, choose a random opponent, and Supremus deals 2 fire damage to each hero and ally in his party. At the end of your turn, flip Supremus.