Divinity
- Set
- War of the Ancients
- Collector number
- 31
- Rarity
- r
- Type
- Ability
- Cost
- 3
- Faction
- Neutral
- Class
- Paladin
- Talent
- ProtectionPa
Protection Talent
Your hero heals 5 damage from itself. That amount is doubled for each other card named Divinity in your graveyard.
While there are four copies of Divinity in your graveyard, your hero has 100 Health.
RULES
Your hero heals 5 damage from itself. That amount is doubled for each other card named Divinity in your graveyard.
While there are four copies of Divinity in your graveyard, your hero has 100 Health.
RULES
Plain-text transcription
Protection Talent Your hero heals 5 damage from itself. That amount is doubled for each other card named Divinity in your graveyard. While there are four copies of Divinity in your graveyard, your hero has 100 Health. RULES
FAQ: The timestamp of Divinity’s “100 Health” modifier is the time the fourth copy of Divinity entered your graveyard. It will overwrite any earlier-timestamped modifiers to your hero’s health (except for modifiers which double its health, which are always applied last.) Later modifiers can still change your hero’s health as usual.
- Legal in Core
- No
- Legal in Classic
- Yes
- Legal in Contemporary
- Yes